Thursday, April 27, 2023

Franky 04









Created with ZBrush, Blender, Substance Painter, Photoshop, and rendered in UE5.

Last submission I was ahead of schedule, having completed the textures, so for this submission there are only a few tweaks. Mainly focused on outputting advanced renders. Managed to get a few morph targets of his face into engine to render. Biggest change was the scope integrated within his hand, which I updated the model to better reflect the reference.

Project 1 Timeline : (Stylized Character w/ Stylized Textures) 

    Week 1 - High Poly progress [COMPLETE]
    Week 2 - Finished High poly/Retop progress [COMPLETE]
    Week 3 - Finished Retop/Bake/Texture progress [COMPLETE]
    Week 4 - Finished texture/Renders [COMPLETE]

Tri Count:
    
    Base Asset (No Mods) - 31, 745

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Van Pelt 04

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